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spell_generic_quest_update_entry_SpellScript Class Reference

Public Member Functions

 spell_generic_quest_update_entry_SpellScript (uint16 spellEffect, uint8 effIndex, uint32 originalEntry, uint32 newEntry, bool shouldAttack, uint32 despawnTime=0)
 
void HandleDummy (SpellEffIndex)
 
void Register () override
 
- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
Unit * GetCaster ()
 
Unit * GetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
SpellEffectInfo const * GetEffectInfo (SpellEffIndex) const
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObject * GetExplTargetWorldObject ()
 
Unit * GetExplTargetUnit ()
 
GameObject * GetExplTargetGObj ()
 
Item * GetExplTargetItem ()
 
Unit * GetHitUnit ()
 
Creature * GetHitCreature ()
 
Player * GetHitPlayer ()
 
Item * GetHitItem ()
 
GameObject * GetHitGObj ()
 
WorldLocation * GetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
Spell * GetSpell ()
 
Aura * GetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
SpellEffectInfo const * GetEffectInfo () const
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
Item * GetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 

Private Member Functions

 PrepareSpellScript (spell_generic_quest_update_entry_SpellScript)
 

Private Attributes

uint16 _spellEffect
 
uint8 _effIndex
 
uint32 _originalEntry
 
uint32 _newEntry
 
bool _shouldAttack
 
uint32 _despawnTime
 

Additional Inherited Members

- Public Attributes inherited from SpellScript
HookList< CastHandler > BeforeCast
 
HookList< CastHandler > OnCast
 
HookList< CastHandler > AfterCast
 
HookList< CheckCastHandler > OnCheckCast
 
HookList< EffectHandler > OnEffectLaunch
 
HookList< EffectHandler > OnEffectLaunchTarget
 
HookList< EffectHandler > OnEffectHit
 
HookList< EffectHandler > OnEffectHitTarget
 
HookList< EffectHandler > OnEffectSuccessfulDispel
 
HookList< HitHandler > BeforeHit
 
HookList< HitHandler > OnHit
 
HookList< HitHandler > AfterHit
 
HookList
< ObjectAreaTargetSelectHandler > 
OnObjectAreaTargetSelect
 
HookList
< ObjectTargetSelectHandler > 
OnObjectTargetSelect
 
HookList
< DestinationTargetSelectHandler > 
OnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Constructor & Destructor Documentation

spell_generic_quest_update_entry_SpellScript::spell_generic_quest_update_entry_SpellScript ( uint16  spellEffect,
uint8  effIndex,
uint32  originalEntry,
uint32  newEntry,
bool  shouldAttack,
uint32  despawnTime = 0 
)
inline
47  :
48  SpellScript(), _spellEffect(spellEffect), _effIndex(effIndex), _originalEntry(originalEntry),
49  _newEntry(newEntry), _shouldAttack(shouldAttack), _despawnTime(despawnTime) { }
uint32 _newEntry
Definition: spell_quest.cpp:42
Definition: SpellScript.h:152
bool _shouldAttack
Definition: spell_quest.cpp:43
uint32 _despawnTime
Definition: spell_quest.cpp:44
uint16 _spellEffect
Definition: spell_quest.cpp:39
uint8 _effIndex
Definition: spell_quest.cpp:40
uint32 _originalEntry
Definition: spell_quest.cpp:41

Member Function Documentation

void spell_generic_quest_update_entry_SpellScript::HandleDummy ( SpellEffIndex  )
inline
52  {
53  if (Creature* creatureTarget = GetHitCreature())
54  if (!creatureTarget->IsPet() && creatureTarget->GetEntry() == _originalEntry)
55  {
56  creatureTarget->UpdateEntry(_newEntry);
57  if (_shouldAttack && creatureTarget->IsAIEnabled)
58  creatureTarget->AI()->AttackStart(GetCaster());
59 
60  if (_despawnTime)
61  creatureTarget->DespawnOrUnsummon(_despawnTime);
62  }
63  }
uint32 _newEntry
Definition: spell_quest.cpp:42
Definition: Creature.h:467
bool _shouldAttack
Definition: spell_quest.cpp:43
Unit * GetCaster()
Definition: SpellScript.cpp:394
Creature * GetHitCreature()
Definition: SpellScript.cpp:451
uint32 _despawnTime
Definition: spell_quest.cpp:44
uint32 _originalEntry
Definition: spell_quest.cpp:41

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spell_generic_quest_update_entry_SpellScript::PrepareSpellScript ( spell_generic_quest_update_entry_SpellScript  )
private
void spell_generic_quest_update_entry_SpellScript::Register ( )
inlineoverridevirtual

Implements _SpellScript.

66  {
68  }
void HandleDummy(SpellEffIndex)
Definition: spell_quest.cpp:51
#define SpellEffectFn(F, I, N)
Definition: SpellScript.h:297
HookList< EffectHandler > OnEffectHitTarget
Definition: SpellScript.h:295
uint16 _spellEffect
Definition: spell_quest.cpp:39
uint8 _effIndex
Definition: spell_quest.cpp:40

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Member Data Documentation

uint32 spell_generic_quest_update_entry_SpellScript::_despawnTime
private
uint8 spell_generic_quest_update_entry_SpellScript::_effIndex
private
uint32 spell_generic_quest_update_entry_SpellScript::_newEntry
private
uint32 spell_generic_quest_update_entry_SpellScript::_originalEntry
private
bool spell_generic_quest_update_entry_SpellScript::_shouldAttack
private
uint16 spell_generic_quest_update_entry_SpellScript::_spellEffect
private

The documentation for this class was generated from the following file: