void PreventDefaultAction()
Definition: SpellScript.cpp:971
arena_t NULL
Definition: jemalloc_internal.h:624
Unit * GetTarget() const
Definition: SpellScript.cpp:1151
Definition: spell_generic.cpp:1722
Unit * GetProcTarget() const
Definition: Unit.h:993
void CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=NULL, AuraEffect const *triggeredByAura=NULL, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:869
| void spell_gen_interrupt::spell_gen_interrupt_AuraScript::Register |
( |
| ) |
|
|
inlineoverrideprivatevirtual |
Implements _SpellScript.
Definition: SharedDefines.h:28
void HandleProc(AuraEffect const *aurEff, ProcEventInfo &eventInfo)
Definition: spell_generic.cpp:1743
#define AuraEffectProcFn(F, I, N)
Definition: SpellScript.h:792
Definition: SpellAuraDefines.h:64
HookList< EffectProcHandler > OnEffectProc
Definition: SpellScript.h:787
|
|
inlineoverrideprivatevirtual |
Reimplemented from _SpellScript.
#define sSpellMgr
Definition: SpellMgr.h:756
Definition: spell_generic.cpp:1722
The documentation for this class was generated from the following file: