| void spell_q12634_despawn_fruit_tosser::spell_q12634_despawn_fruit_tosser_SpellScript::HandleDummy |
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SpellEffIndex |
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inlineprivate |
Definition: spell_quest.cpp:579
Definition: spell_quest.cpp:580
arena_t NULL
Definition: jemalloc_internal.h:624
uint32 urand(uint32 min, uint32 max)
Definition: Random.cpp:45
uint32_t uint32
Definition: Define.h:150
bool roll_chance_i(int chance)
Definition: Random.h:53
Definition: spell_quest.cpp:581
Unit * GetCaster()
Definition: SpellScript.cpp:394
Definition: spell_quest.cpp:578
void CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=NULL, AuraEffect const *triggeredByAura=NULL, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:869
| void spell_q12634_despawn_fruit_tosser::spell_q12634_despawn_fruit_tosser_SpellScript::Register |
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| ) |
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inlineoverrideprivatevirtual |
Implements _SpellScript.
Definition: SharedDefines.h:28
HookList< EffectHandler > OnEffectHit
Definition: SpellScript.h:294
#define SpellEffectFn(F, I, N)
Definition: SpellScript.h:297
Definition: SharedDefines.h:1013
void HandleDummy(SpellEffIndex)
Definition: spell_quest.cpp:600
| bool spell_q12634_despawn_fruit_tosser::spell_q12634_despawn_fruit_tosser_SpellScript::Validate |
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SpellInfo const * |
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inlineoverrideprivatevirtual |
Reimplemented from _SpellScript.
Definition: spell_quest.cpp:579
Definition: spell_quest.cpp:580
#define sSpellMgr
Definition: SpellMgr.h:756
Definition: spell_quest.cpp:581
Definition: spell_quest.cpp:578
The documentation for this class was generated from the following file: