#include <GuildPackets.h>
WorldPackets::Guild::GuildMemberUpdateNote::GuildMemberUpdateNote |
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ServerPacket(OpcodeServer opcode, size_t initialSize=200, ConnectionType connection=CONNECTION_TYPE_DEFAULT)
Definition: Packet.h:49
Definition: Opcodes.h:1100
Implements WorldPackets::Packet.
std::string Note
Definition: GuildPackets.h:561
ObjectGuid Member
Definition: GuildPackets.h:559
void FlushBits()
Definition: ByteBuffer.h:150
WorldPacket _worldPacket
Definition: Packet.h:43
bool WriteBit(uint32 bit)
Definition: ByteBuffer.h:170
void WriteString(std::string const &str)
Definition: ByteBuffer.h:540
void reserve(size_t ressize)
Definition: ByteBuffer.h:597
bool IsPublic
0 == Officer, 1 == Public
Definition: GuildPackets.h:560
void WriteBits(T value, int32 bits)
Definition: ByteBuffer.h:198
bool WorldPackets::Guild::GuildMemberUpdateNote::IsPublic = false |
0 == Officer, 1 == Public
ObjectGuid WorldPackets::Guild::GuildMemberUpdateNote::Member |
std::string WorldPackets::Guild::GuildMemberUpdateNote::Note |
The documentation for this class was generated from the following files: