#include <GuildFinderPackets.h>
WorldPackets::GuildFinder::LFGuildAddRecruit::LFGuildAddRecruit |
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WorldPacket && |
packet | ) |
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inline |
Definition: Opcodes.h:376
ClientPacket(WorldPacket &&packet)
Definition: Packet.h:62
void WorldPackets::GuildFinder::LFGuildAddRecruit::Read |
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overridevirtual |
Implements WorldPackets::Packet.
int32 Availability
Definition: GuildFinderPackets.h:36
uint32 ReadBits(int32 bits)
Definition: ByteBuffer.h:204
WorldPacket _worldPacket
Definition: Packet.h:43
std::string ReadString(uint32 length)
Definition: ByteBuffer.h:524
int32 ClassRoles
Definition: GuildFinderPackets.h:37
ObjectGuid GuildGUID
Definition: GuildFinderPackets.h:35
std::string Comment
Definition: GuildFinderPackets.h:39
int32 PlayStyle
Definition: GuildFinderPackets.h:38
int32 WorldPackets::GuildFinder::LFGuildAddRecruit::Availability = 0 |
int32 WorldPackets::GuildFinder::LFGuildAddRecruit::ClassRoles = 0 |
std::string WorldPackets::GuildFinder::LFGuildAddRecruit::Comment |
ObjectGuid WorldPackets::GuildFinder::LFGuildAddRecruit::GuildGUID |
int32 WorldPackets::GuildFinder::LFGuildAddRecruit::PlayStyle = 0 |
The documentation for this class was generated from the following files: