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instance_oculus.cpp File Reference
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "InstanceScript.h"
#include "WorldPacket.h"
#include "oculus.h"
+ Include dependency graph for instance_oculus.cpp:

Classes

class  instance_oculus
 
struct  instance_oculus::instance_oculus_InstanceMapScript
 

Functions

void AddSC_instance_oculus ()
 

Variables

DoorData const doorData []
 
Position const VerdisaMove = { 949.188f, 1032.91f, 359.967f, 1.093027f }
 
Position const BelgaristraszMove = { 941.453f, 1044.1f, 359.967f, 0.1984709f }
 
Position const EternosMove = { 943.202f, 1059.35f, 359.967f, 5.757278f }
 

Function Documentation

void AddSC_instance_oculus ( )
342 {
343  new instance_oculus();
344 }
Definition: instance_oculus.cpp:34

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Variable Documentation

Position const BelgaristraszMove = { 941.453f, 1044.1f, 359.967f, 0.1984709f }
DoorData const doorData[]
Initial value:
=
{
{ 0, 0, DOOR_TYPE_ROOM }
}
Definition: InstanceScript.h:69
Definition: InstanceScript.h:68
Definition: oculus.h:57
Definition: oculus.h:29
Position const EternosMove = { 943.202f, 1059.35f, 359.967f, 5.757278f }
Position const VerdisaMove = { 949.188f, 1032.91f, 359.967f, 1.093027f }