at_blood_prince_council_start_intro::at_blood_prince_council_start_intro |
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AreaTriggerScript(const char *name)
Definition: ScriptMgr.cpp:1598
Reimplemented from AreaTriggerScript.
Definition: Creature.h:467
Definition: boss_blood_prince_council.cpp:139
also used by conditions
Definition: icecrown_citadel.h:119
TC_GAME_API Creature * GetCreature(WorldObject const &u, ObjectGuid const &guid)
Definition: ObjectAccessor.cpp:174
Definition: InstanceScript.h:141
The documentation for this class was generated from the following file: