TrinityCore
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#include "InstanceScript.h"
#include "Vehicle.h"
#include "Player.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "SpellScript.h"
#include "WorldPacket.h"
#include "ulduar.h"
Classes | |
class | instance_ulduar |
struct | instance_ulduar::instance_ulduar_InstanceMapScript |
class | spell_ulduar_teleporter |
class | spell_ulduar_teleporter::spell_ulduar_teleporter_SpellScript |
Functions | |
void | AddSC_instance_ulduar () |
Variables | |
static BossBoundaryData const | boundaries |
static DoorData const | doorData [] |
MinionData const | minionData [] |
ObjectData const | creatureData [] |
void AddSC_instance_ulduar | ( | ) |
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static |
ObjectData const creatureData[] |
MinionData const minionData[] |