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TrinityCore
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#include "InstanceScript.h"#include "Vehicle.h"#include "Player.h"#include "ScriptedCreature.h"#include "ScriptMgr.h"#include "SpellScript.h"#include "WorldPacket.h"#include "ulduar.h"
Include dependency graph for instance_ulduar.cpp:Classes | |
| class | instance_ulduar |
| struct | instance_ulduar::instance_ulduar_InstanceMapScript |
| class | spell_ulduar_teleporter |
| class | spell_ulduar_teleporter::spell_ulduar_teleporter_SpellScript |
Functions | |
| void | AddSC_instance_ulduar () |
Variables | |
| static BossBoundaryData const | boundaries |
| static DoorData const | doorData [] |
| MinionData const | minionData [] |
| ObjectData const | creatureData [] |
| void AddSC_instance_ulduar | ( | ) |
Here is the caller graph for this function:
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static |
| ObjectData const creatureData[] |
| MinionData const minionData[] |
1.8.8