Definition: UpdateFields.h:110
void SetFlag(uint16 index, uint32 newFlag)
Definition: Object.cpp:1199
Unit * GetTarget() const
Definition: SpellScript.cpp:1151
Definition: UpdateFields.h:109
Definition: UpdateFields.h:110
AuraApplication const * GetTargetApplication() const
Definition: SpellScript.cpp:1179
Unit * GetTarget() const
Definition: SpellScript.cpp:1151
virtual void DoAction(int32)
Definition: UnitAI.h:138
UnitAI * GetAI()
Definition: Unit.h:1331
void RemoveFlag(uint16 index, uint32 oldFlag)
Definition: Object.cpp:1214
Definition: UpdateFields.h:109
Definition: boss_ichoron.cpp:64
bool spell_ichoron_drained::spell_ichoron_drained_AuraScript::Load |
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Reimplemented from _SpellScript.
Definition: violet_hold.h:95
Definition: violet_hold.h:107
WorldObject * GetOwner() const
Definition: SpellScript.cpp:1011
uint32 GetEntry() const
Definition: Object.h:107
void spell_ichoron_drained::spell_ichoron_drained_AuraScript::Register |
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Implements _SpellScript.
HookList< EffectApplyHandler > AfterEffectApply
Definition: SpellScript.h:692
Definition: SpellAuraDefines.h:72
Definition: SharedDefines.h:28
#define AuraEffectRemoveFn(F, I, N, M)
Definition: SpellScript.h:704
void HandleApply(AuraEffect const *, AuraEffectHandleModes)
Definition: boss_ichoron.cpp:306
HookList< EffectApplyHandler > AfterEffectRemove
Definition: SpellScript.h:703
Definition: SpellAuraDefines.h:39
#define AuraEffectApplyFn(F, I, N, M)
Definition: SpellScript.h:693
void HandleRemove(AuraEffect const *, AuraEffectHandleModes)
Definition: boss_ichoron.cpp:312
The documentation for this class was generated from the following file: