#include <CharacterPackets.h>
WorldPackets::Character::CreateCharacter::CreateCharacter |
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WorldPacket && |
packet | ) |
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inline |
Definition: Opcodes.h:231
ClientPacket(WorldPacket &&packet)
Definition: Packet.h:62
void WorldPackets::Character::CreateCharacter::Read |
( |
| ) |
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overridevirtual |
Implements WorldPackets::Packet.
uint32 ReadBits(int32 bits)
Definition: ByteBuffer.h:204
WorldPacket _worldPacket
Definition: Packet.h:43
std::string ReadString(uint32 length)
Definition: ByteBuffer.h:524
int32_t int32
Definition: Define.h:146
uint32_t uint32
Definition: Define.h:150
std::shared_ptr< CharacterCreateInfo > CreateInfo
Definition: CharacterPackets.h:198
bool ReadBit()
Definition: ByteBuffer.h:186
T read()
Definition: ByteBuffer.h:484
The documentation for this class was generated from the following files: