void spell_valanar_kinetic_bomb_knockback::spell_valanar_kinetic_bomb_knockback_SpellScript::KnockIntoAir |
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Definition: boss_blood_prince_council.cpp:143
Definition: Creature.h:467
Creature * GetHitCreature()
Definition: SpellScript.cpp:451
void spell_valanar_kinetic_bomb_knockback::spell_valanar_kinetic_bomb_knockback_SpellScript::Register |
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Implements _SpellScript.
void KnockIntoAir()
Definition: boss_blood_prince_council.cpp:1558
#define SpellHitFn(F)
Definition: SpellScript.h:306
HookList< HitHandler > BeforeHit
Definition: SpellScript.h:300
The documentation for this class was generated from the following file: