#include <SpellPackets.h>
WorldPackets::Spells::SpellChannelStart::SpellChannelStart |
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ServerPacket(OpcodeServer opcode, size_t initialSize=200, ConnectionType connection=CONNECTION_TYPE_DEFAULT)
Definition: Packet.h:49
Definition: Opcodes.h:1528
Implements WorldPackets::Packet.
uint32 ChannelDuration
Definition: SpellPackets.h:699
void FlushBits()
Definition: ByteBuffer.h:150
WorldPacket _worldPacket
Definition: Packet.h:43
bool WriteBit(uint32 bit)
Definition: ByteBuffer.h:170
Optional< SpellTargetedHealPrediction > HealPrediction
Definition: SpellPackets.h:698
ObjectGuid CasterGUID
Definition: SpellPackets.h:697
int32_t int32
Definition: g3dmath.h:167
int32 SpellID
Definition: SpellPackets.h:695
uint32_t uint32
Definition: g3dmath.h:168
Optional< SpellChannelStartInterruptImmunities > InterruptImmunities
Definition: SpellPackets.h:696
ObjectGuid WorldPackets::Spells::SpellChannelStart::CasterGUID |
uint32 WorldPackets::Spells::SpellChannelStart::ChannelDuration = 0 |
int32 WorldPackets::Spells::SpellChannelStart::SpellID = 0 |
The documentation for this class was generated from the following files: