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| CliHandler (void *callbackArg, Print *zprint) |
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char const * | GetTrinityString (uint32 entry) const override |
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bool | isAvailable (ChatCommand const &cmd) const override |
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bool | HasPermission (uint32) const override |
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void | SendSysMessage (const char *str, bool escapeCharacters) override |
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std::string | GetNameLink () const override |
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bool | needReportToTarget (Player *chr) const override |
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LocaleConstant | GetSessionDbcLocale () const override |
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int | GetSessionDbLocaleIndex () const override |
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Public Member Functions inherited from ChatHandler |
WorldSession * | GetSession () |
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| ChatHandler (WorldSession *session) |
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virtual | ~ChatHandler () |
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void | SendSysMessage (uint32 entry) |
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template<typename... Args> |
void | PSendSysMessage (const char *fmt, Args &&...args) |
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template<typename... Args> |
void | PSendSysMessage (uint32 entry, Args &&...args) |
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template<typename... Args> |
std::string | PGetParseString (uint32 entry, Args &&...args) const |
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bool | ParseCommands (const char *text) |
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bool | isValidChatMessage (const char *msg) |
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void | SendGlobalSysMessage (const char *str) |
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bool | hasStringAbbr (const char *name, const char *part) |
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bool | HasLowerSecurity (Player *target, ObjectGuid guid, bool strong=false) |
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bool | HasLowerSecurityAccount (WorldSession *target, uint32 account, bool strong=false) |
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void | SendGlobalGMSysMessage (const char *str) |
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Player * | getSelectedPlayer () |
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Creature * | getSelectedCreature () |
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Unit * | getSelectedUnit () |
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WorldObject * | getSelectedObject () |
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Player * | getSelectedPlayerOrSelf () |
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char * | extractKeyFromLink (char *text, char const *linkType, char **something1=NULL) |
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char * | extractKeyFromLink (char *text, char const *const *linkTypes, int *found_idx, char **something1=NULL) |
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void | extractOptFirstArg (char *args, char **arg1, char **arg2) |
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char * | extractQuotedArg (char *args) |
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uint32 | extractSpellIdFromLink (char *text) |
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ObjectGuid | extractGuidFromLink (char *text) |
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GameTele const * | extractGameTeleFromLink (char *text) |
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bool | GetPlayerGroupAndGUIDByName (const char *cname, Player *&player, Group *&group, ObjectGuid &guid, bool offline=false) |
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std::string | extractPlayerNameFromLink (char *text) |
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bool | extractPlayerTarget (char *args, Player **player, ObjectGuid *player_guid=NULL, std::string *player_name=NULL) |
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std::string | playerLink (std::string const &name) const |
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std::string | GetNameLink (Player *chr) const |
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GameObject * | GetNearbyGameObject () |
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GameObject * | GetObjectGlobalyWithGuidOrNearWithDbGuid (ObjectGuid::LowType lowguid, uint32 entry) |
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bool | HasSentErrorMessage () const |
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void | SetSentErrorMessage (bool val) |
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bool | ShowHelpForCommand (std::vector< ChatCommand > const &table, const char *cmd) |
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