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spell_gen_pet_summoned::spell_gen_pet_summoned_SpellScript Class Reference

Private Member Functions

 PrepareSpellScript (spell_gen_pet_summoned_SpellScript)
 
bool Load () override
 
void HandleScript (SpellEffIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo constGetSpellInfo ()
 
SpellValue constGetSpellValue ()
 
SpellEffectInfo constGetEffectInfo (SpellEffIndex) const
 
WorldLocation constGetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
SpellEffectInfo constGetEffectInfo () const
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo constGetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const_GetScriptName () const
 
virtual bool Validate (SpellInfo const *)
 
virtual void Unload ()
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< EffectHandlerOnEffectSuccessfulDispel
 
HookList< HitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList
< ObjectAreaTargetSelectHandler
OnObjectAreaTargetSelect
 
HookList
< ObjectTargetSelectHandler
OnObjectTargetSelect
 
HookList
< DestinationTargetSelectHandler
OnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string constm_scriptName
 
uint32 m_scriptSpellId
 

Member Function Documentation

void spell_gen_pet_summoned::spell_gen_pet_summoned_SpellScript::HandleScript ( SpellEffIndex  )
inlineprivate
2621  {
2622  Player* player = GetCaster()->ToPlayer();
2623  if (player->GetLastPetNumber())
2624  {
2625  PetType newPetType = (player->getClass() == CLASS_HUNTER) ? HUNTER_PET : SUMMON_PET;
2626  Pet* newPet = new Pet(player, newPetType);
2627  if (newPet->LoadPetFromDB(player, 0, player->GetLastPetNumber(), true))
2628  {
2629  // revive the pet if it is dead
2630  if (newPet->getDeathState() == DEAD)
2631  newPet->setDeathState(ALIVE);
2632 
2633  newPet->SetFullHealth();
2634  newPet->SetPower(newPet->getPowerType(), newPet->GetMaxPower(newPet->getPowerType()));
2635 
2636  switch (newPet->GetEntry())
2637  {
2638  case NPC_DOOMGUARD:
2639  case NPC_INFERNAL:
2640  newPet->SetEntry(NPC_IMP);
2641  break;
2642  default:
2643  break;
2644  }
2645  }
2646  else
2647  delete newPet;
2648  }
2649  }
Definition: PetDefines.h:24
Definition: spell_generic.cpp:2601
Definition: Unit.h:544
Definition: Unit.h:541
void SetEntry(uint32 entry)
Definition: Object.h:108
void setDeathState(DeathState s) override
Definition: Pet.cpp:521
Definition: PetDefines.h:25
Player * ToPlayer()
Definition: Object.h:191
Powers getPowerType() const
Definition: Unit.h:1444
void SetPower(Powers power, int32 val)
Definition: Unit.cpp:11607
Definition: spell_generic.cpp:2603
Unit * GetCaster()
Definition: SpellScript.cpp:394
bool LoadPetFromDB(Player *owner, uint32 petentry=0, uint32 petnumber=0, bool current=false)
Definition: Pet.cpp:99
Definition: SharedDefines.h:169
Definition: spell_generic.cpp:2602
int32 GetMaxPower(Powers power) const
Definition: Unit.cpp:11598
uint32 GetEntry() const
Definition: Object.h:107
void SetFullHealth()
Definition: Unit.h:1440
PetType
Definition: PetDefines.h:22
Definition: Pet.h:46
DeathState getDeathState() const
Definition: Unit.h:1695

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bool spell_gen_pet_summoned::spell_gen_pet_summoned_SpellScript::Load ( )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

2616  {
2617  return GetCaster()->GetTypeId() == TYPEID_PLAYER;
2618  }
TypeID GetTypeId() const
Definition: Object.h:113
Definition: ObjectGuid.h:33
Unit * GetCaster()
Definition: SpellScript.cpp:394

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spell_gen_pet_summoned::spell_gen_pet_summoned_SpellScript::PrepareSpellScript ( spell_gen_pet_summoned_SpellScript  )
private
void spell_gen_pet_summoned::spell_gen_pet_summoned_SpellScript::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

2652  {
2654  }
Definition: SharedDefines.h:28
#define SpellEffectFn(F, I, N)
Definition: SpellScript.h:297
HookList< EffectHandler > OnEffectHitTarget
Definition: SpellScript.h:295
void HandleScript(SpellEffIndex)
Definition: spell_generic.cpp:2620
Definition: SharedDefines.h:1087

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The documentation for this class was generated from the following file: