1371 float inRadius = 4.7f;
1373 targets.remove_if([dest, outRadius, inRadius](
WorldObject* target)
bool HasAura(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, ObjectGuid itemCasterGUID=ObjectGuid::Empty, uint32 reqEffMask=0) const
Definition: Unit.cpp:4240
Definition: Position.h:228
Definition: SharedDefines.h:28
Definition: spell_mage.cpp:82
WorldLocation const * GetExplTargetDest()
Definition: SpellScript.cpp:409
#define sSpellMgr
Definition: SpellMgr.h:756
Definition: spell_mage.cpp:83
float GetExactDist(float x, float y, float z) const
Definition: Position.h:157
Definition: spell_mage.cpp:84
Unit * ToUnit()
Definition: Object.h:197