void spell_dru_idol_lifebloom::spell_dru_idol_lifebloom_AuraScript::HandleEffectCalcSpellMod |
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AuraEffect const * |
aurEff, |
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SpellModifier *& |
spellMod |
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inlineprivate |
393 spellMod->
value = aurEff->GetAmount() / 7;
SpellModOp op
Definition: Player.h:170
uint32 GetId() const
Definition: SpellScript.cpp:996
SpellModType type
Definition: Player.h:171
SpellInfo const * GetSpellInfo() const
Definition: SpellScript.cpp:991
uint32 spellId
Definition: Player.h:175
flag128 mask
Definition: Player.h:174
SpellEffectInfo const * GetEffect(uint32 difficulty, uint32 index) const
Definition: SpellInfo.cpp:3348
Aura * GetAura() const
Definition: SpellScript.cpp:1031
int32 value
Definition: Player.h:173
void spell_dru_idol_lifebloom::spell_dru_idol_lifebloom_AuraScript::Register |
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inlineoverrideprivatevirtual |
Implements _SpellScript.
HookList< EffectCalcSpellModHandler > DoEffectCalcSpellMod
Definition: SpellScript.h:733
Definition: SharedDefines.h:28
void HandleEffectCalcSpellMod(AuraEffect const *aurEff, SpellModifier *&spellMod)
Definition: spell_druid.cpp:383
#define AuraEffectCalcSpellModFn(F, I, N)
Definition: SpellScript.h:734
Definition: SpellAuraDefines.h:64
The documentation for this class was generated from the following file: