void spell_freya_attuned_to_nature_dose_reduction::spell_freya_attuned_to_nature_dose_reduction_SpellScript::HandleScript |
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SpellEffIndex |
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inlineprivate |
1542 for (
uint8 n = 0; n < 2; ++n)
1547 for (
uint8 n = 0; n < 10; ++n)
1552 for (
uint8 n = 0; n < 25; ++n)
bool HasAura(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, ObjectGuid itemCasterGUID=ObjectGuid::Empty, uint32 reqEffMask=0) const
Definition: Unit.cpp:4240
Definition: boss_freya.cpp:150
Definition: boss_freya.cpp:149
void RemoveAuraFromStack(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
Definition: Unit.cpp:3602
SpellInfo const * GetSpellInfo()
Definition: SpellScript.cpp:404
uint8_t uint8
Definition: Define.h:152
Definition: boss_freya.cpp:151
Unit * GetHitUnit()
Definition: SpellScript.cpp:441
int32 GetEffectValue() const
Definition: SpellScript.cpp:600
void spell_freya_attuned_to_nature_dose_reduction::spell_freya_attuned_to_nature_dose_reduction_SpellScript::Register |
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inlineoverrideprivatevirtual |
Implements _SpellScript.
Definition: SharedDefines.h:28
void HandleScript(SpellEffIndex)
Definition: boss_freya.cpp:1534
#define SpellEffectFn(F, I, N)
Definition: SpellScript.h:297
HookList< EffectHandler > OnEffectHitTarget
Definition: SpellScript.h:295
Definition: SharedDefines.h:1087
The documentation for this class was generated from the following file: