TrinityCore
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#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "GuardAI.h"
#include "Player.h"
#include "SpellInfo.h"
Classes | |
class | guard_generic |
struct | guard_generic::guard_genericAI |
class | guard_shattrath_scryer |
struct | guard_shattrath_scryer::guard_shattrath_scryerAI |
class | guard_shattrath_aldor |
struct | guard_shattrath_aldor::guard_shattrath_aldorAI |
Enumerations | |
enum | GuardGeneric { GENERIC_CREATURE_COOLDOWN = 5000, SAY_GUARD_SIL_AGGRO = 0, NPC_CENARION_HOLD_INFANTRY = 15184, NPC_STORMWIND_CITY_GUARD = 68, NPC_STORMWIND_CITY_PATROLLER = 1976, NPC_ORGRIMMAR_GRUNT = 3296 } |
enum | GuardShattrath { SPELL_BANISHED_SHATTRATH_A = 36642, SPELL_BANISHED_SHATTRATH_S = 36671, SPELL_BANISH_TELEPORT = 36643, SPELL_EXILE = 39533 } |
Functions | |
void | AddSC_guards () |
enum GuardGeneric |
Enumerator | |
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GENERIC_CREATURE_COOLDOWN | |
SAY_GUARD_SIL_AGGRO | |
NPC_CENARION_HOLD_INFANTRY | |
NPC_STORMWIND_CITY_GUARD | |
NPC_STORMWIND_CITY_PATROLLER | |
NPC_ORGRIMMAR_GRUNT |
enum GuardShattrath |
void AddSC_guards | ( | ) |