#include <InstancePackets.h>
WorldPackets::Instance::RaidInstanceMessage::RaidInstanceMessage |
( |
| ) |
|
|
inline |
ServerPacket(OpcodeServer opcode, size_t initialSize=200, ConnectionType connection=CONNECTION_TYPE_DEFAULT)
Definition: Packet.h:49
Definition: Opcodes.h:1428
Implements WorldPackets::Packet.
bool Locked
Definition: InstancePackets.h:164
uint32 MapID
Definition: InstancePackets.h:161
void FlushBits()
Definition: ByteBuffer.h:150
uint32 DifficultyID
Definition: InstancePackets.h:162
WorldPacket _worldPacket
Definition: Packet.h:43
bool WriteBit(uint32 bit)
Definition: ByteBuffer.h:170
bool Extended
Definition: InstancePackets.h:165
uint8_t uint8
Definition: g3dmath.h:164
int32_t int32
Definition: g3dmath.h:167
uint32_t uint32
Definition: g3dmath.h:168
Type
Type of JSON value.
Definition: rapidjson.h:642
int32 TimeLeft
Definition: InstancePackets.h:163
uint32 WorldPackets::Instance::RaidInstanceMessage::DifficultyID = 0 |
bool WorldPackets::Instance::RaidInstanceMessage::Extended = false |
bool WorldPackets::Instance::RaidInstanceMessage::Locked = false |
uint32 WorldPackets::Instance::RaidInstanceMessage::MapID = 0 |
int32 WorldPackets::Instance::RaidInstanceMessage::TimeLeft = 0 |
uint8 WorldPackets::Instance::RaidInstanceMessage::Type = 0 |
The documentation for this class was generated from the following files: