#include <GuildPackets.h>
WorldPackets::Guild::GuildEventPlayerLeft::GuildEventPlayerLeft |
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ServerPacket(OpcodeServer opcode, size_t initialSize=200, ConnectionType connection=CONNECTION_TYPE_DEFAULT)
Definition: Packet.h:49
Definition: Opcodes.h:1084
Implements WorldPackets::Packet.
uint32 RemoverVirtualRealmAddress
Definition: GuildPackets.h:340
ObjectGuid LeaverGUID
Definition: GuildPackets.h:335
void FlushBits()
Definition: ByteBuffer.h:150
WorldPacket _worldPacket
Definition: Packet.h:43
bool WriteBit(uint32 bit)
Definition: ByteBuffer.h:170
bool Removed
Definition: GuildPackets.h:341
uint32 LeaverVirtualRealmAddress
Definition: GuildPackets.h:337
void WriteString(std::string const &str)
Definition: ByteBuffer.h:540
std::string LeaverName
Definition: GuildPackets.h:336
std::string RemoverName
Definition: GuildPackets.h:339
ObjectGuid RemoverGUID
Definition: GuildPackets.h:338
void WriteBits(T value, int32 bits)
Definition: ByteBuffer.h:198
ObjectGuid WorldPackets::Guild::GuildEventPlayerLeft::LeaverGUID |
std::string WorldPackets::Guild::GuildEventPlayerLeft::LeaverName |
uint32 WorldPackets::Guild::GuildEventPlayerLeft::LeaverVirtualRealmAddress = 0 |
bool WorldPackets::Guild::GuildEventPlayerLeft::Removed = false |
ObjectGuid WorldPackets::Guild::GuildEventPlayerLeft::RemoverGUID |
std::string WorldPackets::Guild::GuildEventPlayerLeft::RemoverName |
uint32 WorldPackets::Guild::GuildEventPlayerLeft::RemoverVirtualRealmAddress = 0 |
The documentation for this class was generated from the following files: