#include <GuildPackets.h>
WorldPackets::Guild::GuildChallengeUpdate::GuildChallengeUpdate |
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ServerPacket(OpcodeServer opcode, size_t initialSize=200, ConnectionType connection=CONNECTION_TYPE_DEFAULT)
Definition: Packet.h:49
Definition: Opcodes.h:1072
Implements WorldPackets::Packet.
int32 MaxLevelGold[GUILD_CHALLENGES_TYPES]
Definition: GuildPackets.h:982
int32 MaxCount[GUILD_CHALLENGES_TYPES]
Definition: GuildPackets.h:980
WorldPacket _worldPacket
Definition: Packet.h:43
#define GUILD_CHALLENGES_TYPES
Definition: Guild.h:257
int32 CurrentCount[GUILD_CHALLENGES_TYPES]
Definition: GuildPackets.h:979
int32_t int32
Definition: g3dmath.h:167
int32 Gold[GUILD_CHALLENGES_TYPES]
Definition: GuildPackets.h:981
The documentation for this class was generated from the following files: