Definition: SharedDefines.h:29
void modifyThreatPercent(Unit *victim, int32 percent)
Definition: ThreatManager.cpp:452
void PreventDefaultAction()
Definition: SpellScript.cpp:971
arena_t NULL
Definition: jemalloc_internal.h:624
float seconds()
Definition: units.h:97
Definition: spell_shaman.cpp:56
bool IsAlive() const
Definition: Unit.h:1692
Unit * GetTarget() const
Definition: SpellScript.cpp:1151
SpellInfo const * GetSpellInfo() const
Definition: SpellScript.cpp:991
int32_t int32
Definition: Define.h:146
Unit * GetProcTarget() const
Definition: Unit.h:993
ThreatManager & getThreatManager()
Definition: Unit.h:1998
void CastCustomSpell(Unit *victim, uint32 spellId, int32 const *bp0, int32 const *bp1, int32 const *bp2, bool triggered, Item *castItem=NULL, AuraEffect const *triggeredByAura=NULL, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:920
uint32 CountPctFromMaxHealth(int32 pct) const
Definition: Unit.h:1435