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spell_sha_nature_guardian::spell_sha_nature_guardian_AuraScript Class Reference

Private Member Functions

 PrepareAuraScript (spell_sha_nature_guardian_AuraScript)
 
bool Validate (SpellInfo const *) override
 
bool CheckProc (ProcEventInfo &eventInfo)
 
void OnProc (AuraEffect const *aurEff, ProcEventInfo &eventInfo)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=NULL)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo constGetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
UnitGetCaster () const
 
WorldObjectGetOwner () const
 
UnitGetUnitOwner () const
 
DynamicObjectGetDynobjOwner () const
 
void Remove (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
AuraGetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffectGetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
UnitGetTarget () const
 
AuraApplication constGetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const_GetScriptName () const
 
virtual bool Load ()
 
virtual void Unload ()
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandlerDoCheckAreaTarget
 
HookList< AuraDispelHandlerOnDispel
 
HookList< AuraDispelHandlerAfterDispel
 
HookList< EffectApplyHandlerOnEffectApply
 
HookList< EffectApplyHandlerAfterEffectApply
 
HookList< EffectApplyHandlerOnEffectRemove
 
HookList< EffectApplyHandlerAfterEffectRemove
 
HookList< EffectPeriodicHandlerOnEffectPeriodic
 
HookList
< EffectUpdatePeriodicHandler
OnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandlerDoEffectCalcAmount
 
HookList
< EffectCalcPeriodicHandler
DoEffectCalcPeriodic
 
HookList
< EffectCalcSpellModHandler
DoEffectCalcSpellMod
 
HookList< EffectAbsorbHandlerOnEffectAbsorb
 
HookList< EffectAbsorbHandlerAfterEffectAbsorb
 
HookList< EffectManaShieldHandlerOnEffectManaShield
 
HookList< EffectManaShieldHandlerAfterEffectManaShield
 
HookList< EffectSplitHandlerOnEffectSplit
 
HookList< CheckProcHandlerDoCheckProc
 
HookList< AuraProcHandlerDoPrepareProc
 
HookList< AuraProcHandlerOnProc
 
HookList< AuraProcHandlerAfterProc
 
HookList< EffectProcHandlerOnEffectProc
 
HookList< EffectProcHandlerAfterEffectProc
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string constm_scriptName
 
uint32 m_scriptSpellId
 

Member Function Documentation

bool spell_sha_nature_guardian::spell_sha_nature_guardian_AuraScript::CheckProc ( ProcEventInfo eventInfo)
inlineprivate

HACK due to currenct proc system implementation

1025  {
1027  if (Player* player = GetTarget()->ToPlayer())
1028  if (player->GetSpellHistory()->HasCooldown(GetSpellInfo()->Id))
1029  return false;
1030 
1031  return GetTarget()->HealthBelowPctDamaged(30, eventInfo.GetDamageInfo()->GetDamage());
1032  }
bool HealthBelowPctDamaged(int32 pct, uint32 damage) const
Definition: Unit.h:1431
Unit * GetTarget() const
Definition: SpellScript.cpp:1151
SpellInfo const * GetSpellInfo() const
Definition: SpellScript.cpp:991
uint32 GetDamage() const
Definition: Unit.h:949
DamageInfo * GetDamageInfo() const
Definition: Unit.h:1003

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void spell_sha_nature_guardian::spell_sha_nature_guardian_AuraScript::OnProc ( AuraEffect const aurEff,
ProcEventInfo eventInfo 
)
inlineprivate
1035  {
1037  int32 basePoints0 = GetTarget()->CountPctFromMaxHealth(aurEff->GetAmount());
1038 
1040 
1041  if (eventInfo.GetProcTarget() && eventInfo.GetProcTarget()->IsAlive())
1043 
1044  if (Player* player = GetTarget()->ToPlayer())
1045  player->GetSpellHistory()->AddCooldown(GetSpellInfo()->Id, 0, std::chrono::seconds(aurEff->GetSpellInfo()->GetEffect(EFFECT_1)->CalcValue()));
1046  }
Definition: SharedDefines.h:29
void modifyThreatPercent(Unit *victim, int32 percent)
Definition: ThreatManager.cpp:452
void PreventDefaultAction()
Definition: SpellScript.cpp:971
arena_t NULL
Definition: jemalloc_internal.h:624
float seconds()
Definition: units.h:97
Definition: spell_shaman.cpp:56
bool IsAlive() const
Definition: Unit.h:1692
Unit * GetTarget() const
Definition: SpellScript.cpp:1151
SpellInfo const * GetSpellInfo() const
Definition: SpellScript.cpp:991
int32_t int32
Definition: Define.h:146
Unit * GetProcTarget() const
Definition: Unit.h:993
ThreatManager & getThreatManager()
Definition: Unit.h:1998
void CastCustomSpell(Unit *victim, uint32 spellId, int32 const *bp0, int32 const *bp1, int32 const *bp2, bool triggered, Item *castItem=NULL, AuraEffect const *triggeredByAura=NULL, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:920
uint32 CountPctFromMaxHealth(int32 pct) const
Definition: Unit.h:1435

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spell_sha_nature_guardian::spell_sha_nature_guardian_AuraScript::PrepareAuraScript ( spell_sha_nature_guardian_AuraScript  )
private
void spell_sha_nature_guardian::spell_sha_nature_guardian_AuraScript::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

1049  {
1052  }
Definition: SharedDefines.h:28
void OnProc(AuraEffect const *aurEff, ProcEventInfo &eventInfo)
Definition: spell_shaman.cpp:1034
HookList< CheckProcHandler > DoCheckProc
Definition: SpellScript.h:767
bool CheckProc(ProcEventInfo &eventInfo)
Definition: spell_shaman.cpp:1024
Definition: SpellAuraDefines.h:102
#define AuraEffectProcFn(F, I, N)
Definition: SpellScript.h:792
HookList< EffectProcHandler > OnEffectProc
Definition: SpellScript.h:787
#define AuraCheckProcFn(F)
Definition: SpellScript.h:768

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bool spell_sha_nature_guardian::spell_sha_nature_guardian_AuraScript::Validate ( SpellInfo const )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

1018  {
1019  if (!sSpellMgr->GetSpellInfo(SPELL_SHAMAN_NATURE_GUARDIAN))
1020  return false;
1021  return true;
1022  }
Definition: spell_shaman.cpp:56
#define sSpellMgr
Definition: SpellMgr.h:756

The documentation for this class was generated from the following file: