272 std::list<GameObject*> blockList;
274 if (!blockList.empty())
276 for (std::list<GameObject*>::const_iterator itr = blockList.begin(); itr != blockList.end(); ++itr)
278 if (!(*itr)->IsInvisibleDueToDespawn())
280 if ((*itr)->IsInBetween(caster, target, 4.0f))
void PreventHitDefaultEffect(SpellEffIndex effIndex)
Definition: SpellScript.cpp:583
Definition: SharedDefines.h:29
Definition: SharedDefines.h:1866
Definition: SharedDefines.h:28
void PreventHitDamage()
Definition: SpellScript.h:397
void GetGameObjectListWithEntryInGrid(std::list< GameObject * > &lList, uint32 uiEntry, float fMaxSearchRange) const
Definition: Object.cpp:2470
SpellInfo const * GetSpellInfo()
Definition: SpellScript.cpp:404
bool prevented
Definition: boss_forgemaster_garfrost.cpp:312
Unit * GetCaster()
Definition: SpellScript.cpp:394
Unit * GetHitUnit()
Definition: SpellScript.cpp:441
Definition: SharedDefines.h:30
Definition: pit_of_saron.h:94