void spell_sha_bloodlust::spell_sha_bloodlust_SpellScript::ApplyDebuff |
( |
| ) |
|
|
inlineprivate |
Definition: spell_shaman.cpp:57
Unit * GetHitUnit()
Definition: SpellScript.cpp:441
void spell_sha_bloodlust::spell_sha_bloodlust_SpellScript::Register |
( |
| ) |
|
|
inlineoverrideprivatevirtual |
Implements _SpellScript.
void RemoveInvalidTargets(std::list< WorldObject * > &targets)
Definition: spell_shaman.cpp:186
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
Definition: SpellScript.h:310
Definition: SharedDefines.h:29
Definition: SharedDefines.h:28
Definition: SharedDefines.h:1925
#define SpellObjectAreaTargetSelectFn(F, I, N)
Definition: SpellScript.h:311
#define SpellHitFn(F)
Definition: SpellScript.h:306
void ApplyDebuff()
Definition: spell_shaman.cpp:193
Definition: SharedDefines.h:30
HookList< HitHandler > AfterHit
Definition: SpellScript.h:304
void spell_sha_bloodlust::spell_sha_bloodlust_SpellScript::RemoveInvalidTargets |
( |
std::list< WorldObject * > & |
targets | ) |
|
|
inlineprivate |
Definition: GridNotifiers.h:1376
Definition: spell_shaman.cpp:76
Definition: spell_shaman.cpp:57
Definition: spell_shaman.cpp:77
|
inlineoverrideprivatevirtual |
Reimplemented from _SpellScript.
Definition: spell_shaman.cpp:76
Definition: spell_shaman.cpp:65
#define sSpellMgr
Definition: SpellMgr.h:756
Definition: spell_shaman.cpp:57
Definition: spell_shaman.cpp:77
The documentation for this class was generated from the following file: