#include <MovementPackets.h>
WorldPackets::Movement::TransferPending::TransferPending |
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ServerPacket(OpcodeServer opcode, size_t initialSize=200, ConnectionType connection=CONNECTION_TYPE_DEFAULT)
Definition: Packet.h:49
Definition: Opcodes.h:1584
Implements WorldPackets::Packet.
void FlushBits()
Definition: ByteBuffer.h:150
WorldPacket _worldPacket
Definition: Packet.h:43
bool WriteBit(uint32 bit)
Definition: ByteBuffer.h:170
Optional< int32 > TransferSpellID
Definition: MovementPackets.h:191
Optional< ShipTransferPending > Ship
Definition: MovementPackets.h:190
int32 MapID
Definition: MovementPackets.h:189
int32_t int32
Definition: g3dmath.h:167
uint32_t uint32
Definition: g3dmath.h:168
int32 WorldPackets::Movement::TransferPending::MapID = -1 |
Optional<int32> WorldPackets::Movement::TransferPending::TransferSpellID |
The documentation for this class was generated from the following files: