#include <GridStates.h>
Implements GridState.
void UpdateTimeTracker(time_t diff)
Definition: NGrid.h:50
Definition: TypeContainerVisitor.h:32
#define TC_LOG_DEBUG(filterType__,...)
Definition: Log.h:198
bool ActiveObjectsNearGrid(NGridType const &ngrid) const
Definition: Map.cpp:2920
uint32 GetWorldObjectCountInNGrid() const
Definition: NGrid.h:174
uint32 GetId(void) const
Definition: Map.h:325
const TimeTracker & getTimeTracker() const
Definition: NGrid.h:41
Definition: ObjectGridLoader.h:59
void VisitAllGrids(TypeContainerVisitor< T, TypeMapContainer< TT > > &visitor)
Definition: NGrid.h:146
void SetGridState(grid_state_t s)
Definition: NGrid.h:101
int32 getY() const
Definition: NGrid.h:103
int32 getX() const
Definition: NGrid.h:102
bool Passed() const
Definition: Timer.h:114
void ResetGridExpiry(NGridType &grid, float factor=1) const
Definition: Map.h:319
The documentation for this class was generated from the following files: