#include <GarrisonPackets.h>
WorldPackets::Garrison::GarrisonPlaceBuildingResult::GarrisonPlaceBuildingResult |
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ServerPacket(OpcodeServer opcode, size_t initialSize=200, ConnectionType connection=CONNECTION_TYPE_DEFAULT)
Definition: Packet.h:49
Definition: Opcodes.h:1030
WorldPacket const * WorldPackets::Garrison::GarrisonPlaceBuildingResult::Write |
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Implements WorldPackets::Packet.
void FlushBits()
Definition: ByteBuffer.h:150
WorldPacket _worldPacket
Definition: Packet.h:43
bool PlayActivationCinematic
Definition: GarrisonPackets.h:178
bool WriteBit(uint32 bit)
Definition: ByteBuffer.h:170
uint32_t uint32
Definition: g3dmath.h:168
GarrisonBuildingInfo BuildingInfo
Definition: GarrisonPackets.h:177
uint32 Result
Definition: GarrisonPackets.h:176
bool WorldPackets::Garrison::GarrisonPlaceBuildingResult::PlayActivationCinematic = false |
uint32 WorldPackets::Garrison::GarrisonPlaceBuildingResult::Result = 0 |
The documentation for this class was generated from the following files: