#include <SpellPackets.h>
WorldPackets::Spells::SpellFailure::SpellFailure |
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ServerPacket(OpcodeServer opcode, size_t initialSize=200, ConnectionType connection=CONNECTION_TYPE_DEFAULT)
Definition: Packet.h:49
Definition: Opcodes.h:1537
Implements WorldPackets::Packet.
uint16 Reason
Definition: SpellPackets.h:405
WorldPacket _worldPacket
Definition: Packet.h:43
uint16_t uint16
Definition: g3dmath.h:166
ObjectGuid CasterUnit
Definition: SpellPackets.h:402
uint32 SpelXSpellVisualID
Definition: SpellPackets.h:404
uint8 CastID
Definition: SpellPackets.h:406
uint8_t uint8
Definition: g3dmath.h:164
int32_t int32
Definition: g3dmath.h:167
uint32 SpellID
Definition: SpellPackets.h:403
uint32_t uint32
Definition: g3dmath.h:168
ObjectGuid WorldPackets::Spells::SpellFailure::CasterUnit |
uint8 WorldPackets::Spells::SpellFailure::CastID = 0 |
uint16 WorldPackets::Spells::SpellFailure::Reason = 0 |
uint32 WorldPackets::Spells::SpellFailure::SpellID = 0 |
uint32 WorldPackets::Spells::SpellFailure::SpelXSpellVisualID = 0 |
The documentation for this class was generated from the following files: