#include <MovementPackets.h>
WorldPackets::Movement::MovementSpeedAck::MovementSpeedAck |
( |
WorldPacket && |
packet | ) |
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inline |
ClientPacket(WorldPacket &&packet)
Definition: Packet.h:62
void WorldPackets::Movement::MovementSpeedAck::Read |
( |
| ) |
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overridevirtual |
Implements WorldPackets::Packet.
float Speed
Definition: MovementPackets.h:314
WorldPacket _worldPacket
Definition: Packet.h:43
MovementAck Ack
Definition: MovementPackets.h:313
MovementAck WorldPackets::Movement::MovementSpeedAck::Ack |
float WorldPackets::Movement::MovementSpeedAck::Speed = 0.0f |
The documentation for this class was generated from the following files: