#include <MovementPackets.h>
WorldPackets::Movement::NewWorld::NewWorld |
( |
| ) |
|
|
inline |
ServerPacket(OpcodeServer opcode, size_t initialSize=200, ConnectionType connection=CONNECTION_TYPE_DEFAULT)
Definition: Packet.h:49
Definition: Opcodes.h:1307
Implements WorldPackets::Packet.
WorldPacket _worldPacket
Definition: Packet.h:43
int32 MapID
Definition: MovementPackets.h:213
uint32 Reason
Definition: MovementPackets.h:214
Pos
Definition: boss_gothik.cpp:115
int32 WorldPackets::Movement::NewWorld::MapID = 0 |
Position WorldPackets::Movement::NewWorld::Pos |
uint32 WorldPackets::Movement::NewWorld::Reason = 0 |
The documentation for this class was generated from the following files: