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World.cpp File Reference
#include "World.h"
#include "AchievementMgr.h"
#include "ArenaTeamMgr.h"
#include "AuctionHouseBot.h"
#include "AuctionHouseMgr.h"
#include "BattlefieldMgr.h"
#include "BattlegroundMgr.h"
#include "BattlenetRpcErrorCodes.h"
#include "BattlePetMgr.h"
#include "CalendarMgr.h"
#include "Channel.h"
#include "CharacterDatabaseCleaner.h"
#include "Chat.h"
#include "Config.h"
#include "CreatureAIRegistry.h"
#include "CreatureGroups.h"
#include "CreatureTextMgr.h"
#include "DatabaseEnv.h"
#include "DisableMgr.h"
#include "GameEventMgr.h"
#include "GarrisonMgr.h"
#include "GridNotifiersImpl.h"
#include "GroupMgr.h"
#include "GuildFinderMgr.h"
#include "GameObjectModel.h"
#include "InstanceSaveMgr.h"
#include "Language.h"
#include "LFGMgr.h"
#include "MapManager.h"
#include "Memory.h"
#include "MiscPackets.h"
#include "MMapFactory.h"
#include "ObjectMgr.h"
#include "OutdoorPvPMgr.h"
#include "Player.h"
#include "PoolMgr.h"
#include "GitRevision.h"
#include "ScriptMgr.h"
#include "SkillDiscovery.h"
#include "SkillExtraItems.h"
#include "SmartAI.h"
#include "SupportMgr.h"
#include "TaxiPathGraph.h"
#include "TransportMgr.h"
#include "Unit.h"
#include "VMapFactory.h"
#include "WardenCheckMgr.h"
#include "WaypointMovementGenerator.h"
#include "WeatherMgr.h"
#include "WorldSession.h"
#include "ChatPackets.h"
#include "WorldSocket.h"
#include <boost/algorithm/string.hpp>

Classes

class  Trinity::WorldWorldTextBuilder
 

Namespaces

 Trinity
 

Functions

uint32 GetVirtualRealmAddress ()
 

Variables

Realm realm