void spell_igb_teleport_players_on_victory::spell_igb_teleport_players_on_victory_SpellScript::FilterTargets |
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std::list< WorldObject * > & |
targets | ) |
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inlineprivate |
2441 targets.remove_if([instance](
WorldObject* target) ->
bool
InstanceScript * GetInstanceScript()
Definition: Object.cpp:1540
Definition: icecrown_citadel.h:117
virtual ObjectGuid GetGuidData(uint32 type) const override
Definition: InstanceScript.cpp:93
Unit * GetCaster()
Definition: SpellScript.cpp:394
virtual ObjectGuid GetTransGUID() const
Definition: Object.cpp:3102
Definition: InstanceScript.h:141
bool spell_igb_teleport_players_on_victory::spell_igb_teleport_players_on_victory_SpellScript::Load |
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inlineoverrideprivatevirtual |
Reimplemented from _SpellScript.
InstanceScript * GetInstanceScript()
Definition: Object.cpp:1540
Unit * GetCaster()
Definition: SpellScript.cpp:394
void spell_igb_teleport_players_on_victory::spell_igb_teleport_players_on_victory_SpellScript::Register |
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inlineoverrideprivatevirtual |
Implements _SpellScript.
Definition: SharedDefines.h:1882
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
Definition: SpellScript.h:310
Definition: SharedDefines.h:29
#define SpellObjectAreaTargetSelectFn(F, I, N)
Definition: SpellScript.h:311
void FilterTargets(std::list< WorldObject * > &targets)
Definition: boss_icecrown_gunship_battle.cpp:2438
The documentation for this class was generated from the following file: