#include <GuildPackets.h>
WorldPackets::Guild::GuildRosterUpdate::GuildRosterUpdate |
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ServerPacket(OpcodeServer opcode, size_t initialSize=200, ConnectionType connection=CONNECTION_TYPE_DEFAULT)
Definition: Packet.h:49
Definition: Opcodes.h:1113
Implements WorldPackets::Packet.
90 for (GuildRosterMemberData
const& member :
MemberData)
std::vector< GuildRosterMemberData > MemberData
Definition: GuildPackets.h:145
WorldPacket _worldPacket
Definition: Packet.h:43
uint32_t uint32
Definition: g3dmath.h:168
The documentation for this class was generated from the following files: