#include <IdleMovementGenerator.h>
AssistanceDistractMovementGenerator::AssistanceDistractMovementGenerator |
( |
uint32 |
timer | ) |
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inline |
DistractMovementGenerator(uint32 timer)
Definition: IdleMovementGenerator.h:56
void AssistanceDistractMovementGenerator::Finalize |
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Unit * |
unit | ) |
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overridevirtual |
Reimplemented from DistractMovementGenerator.
void ClearUnitState(uint32 f)
Definition: Unit.h:1396
Creature * ToCreature()
Definition: Object.h:194
void SetReactState(ReactStates st)
Definition: Creature.h:502
The documentation for this class was generated from the following files: