void spell_dru_glyph_of_starfire_proc::spell_dru_glyph_of_starfire_proc_AuraScript::HandleEffectProc |
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AuraEffect const * |
aurEff, |
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ProcEventInfo & |
eventInfo |
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inlineprivate |
void PreventDefaultAction()
Definition: SpellScript.cpp:971
arena_t NULL
Definition: jemalloc_internal.h:624
Unit * GetTarget() const
Definition: SpellScript.cpp:1151
Definition: spell_druid.cpp:45
Unit * GetProcTarget() const
Definition: Unit.h:993
void CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=NULL, AuraEffect const *triggeredByAura=NULL, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:869
void spell_dru_glyph_of_starfire_proc::spell_dru_glyph_of_starfire_proc_AuraScript::Register |
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inlineoverrideprivatevirtual |
Implements _SpellScript.
Definition: SharedDefines.h:28
void HandleEffectProc(AuraEffect const *aurEff, ProcEventInfo &eventInfo)
Definition: spell_druid.cpp:354
#define AuraEffectProcFn(F, I, N)
Definition: SpellScript.h:792
Definition: SpellAuraDefines.h:64
HookList< EffectProcHandler > OnEffectProc
Definition: SpellScript.h:787
bool spell_dru_glyph_of_starfire_proc::spell_dru_glyph_of_starfire_proc_AuraScript::Validate |
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SpellInfo const * |
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inlineoverrideprivatevirtual |
Reimplemented from _SpellScript.
#define sSpellMgr
Definition: SpellMgr.h:756
Definition: spell_druid.cpp:45
The documentation for this class was generated from the following file: