void spell_item_muisek_vessel::spell_item_muisek_vessel_SpellScript::HandleDummy |
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SpellEffIndex |
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2548 if (target->isDead())
2549 target->DespawnOrUnsummon();
Definition: Creature.h:467
Creature * GetHitCreature()
Definition: SpellScript.cpp:451
void spell_item_muisek_vessel::spell_item_muisek_vessel_SpellScript::Register |
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Implements _SpellScript.
void HandleDummy(SpellEffIndex)
Definition: spell_item.cpp:2545
Definition: SharedDefines.h:28
#define SpellEffectFn(F, I, N)
Definition: SpellScript.h:297
HookList< EffectHandler > OnEffectHitTarget
Definition: SpellScript.h:295
Definition: SharedDefines.h:1013
The documentation for this class was generated from the following file: