56 const char* localizedEntry;
57 switch (player->GetSession()->GetSessionDbcLocale())
68 player->PrepareQuestMenu(creature->
GetGUID());
75 const char* localizedEntry;
76 switch (player->GetSession()->GetSessionDbcLocale())
85 player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->
GetGUID());
bool IsVendor() const
Definition: Unit.h:1564
Definition: npc_innkeeper.cpp:35
#define LOCALE_TRICK_OR_TREAT_6
Definition: npc_innkeeper.cpp:42
Definition: ScriptedGossip.h:71
Definition: ScriptedGossip.h:59
#define LOCALE_INNKEEPER_0
Definition: npc_innkeeper.cpp:44
#define GOSSIP_TEXT_BROWSE_GOODS
Definition: ScriptedGossip.h:26
Definition: GossipDef.h:63
#define LOCALE_INNKEEPER_3
Definition: npc_innkeeper.cpp:45
bool IsQuestGiver() const
Definition: Unit.h:1566
Definition: ScriptedGossip.h:65
Definition: SharedDefines.h:3727
bool IsInnkeeper() const
Definition: Unit.h:1572
Definition: GossipDef.h:60
#define LOCALE_TRICK_OR_TREAT_2
Definition: npc_innkeeper.cpp:40
bool IsHolidayActive(HolidayIds id)
Definition: GameEventMgr.cpp:1673
Definition: ScriptedGossip.h:73
ObjectGuid const & GetGUID() const
Definition: Object.h:105
Definition: GossipDef.h:59
#define LOCALE_TRICK_OR_TREAT_0
Definition: npc_innkeeper.cpp:39
uint32 GetEntry() const
Definition: Object.h:107
#define LOCALE_TRICK_OR_TREAT_3
Definition: npc_innkeeper.cpp:41