TrinityCore
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#include <MovementPackets.h>
Public Attributes | |
uint32 | ID = 0 |
G3D::Vector3 | Destination |
bool | CrzTeleport = false |
MovementSpline | Move |
G3D::Vector3 WorldPackets::Movement::MovementMonsterSpline::Destination |
uint32 WorldPackets::Movement::MovementMonsterSpline::ID = 0 |
MovementSpline WorldPackets::Movement::MovementMonsterSpline::Move |