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UprightFrame.h File Reference
#include "G3D/platform.h"
#include "G3D/Spline.h"
#include "G3D/Any.h"
#include "G3D/CoordinateFrame.h"
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Classes

class  G3D::UprightFrame
 Coordinate frame expressed in Euler angles. Unlike a G3D::Quat, UprightFrame always keeps the reference frame from rolling about its own z axis. Particularly useful for cameras. More...
 
class  G3D::UprightSpline
 Shortest-path linear velocity spline for camera positions. Always keeps the camera from rolling. More...
 

Namespaces

 G3D
 

Detailed Description

Author
Morgan McGuire, http://graphics.cs.williams.edu