#include <GuildFinderPackets.h>
WorldPackets::GuildFinder::LFGuildSetGuildPost::LFGuildSetGuildPost |
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WorldPacket && |
packet | ) |
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inline |
ClientPacket(WorldPacket &&packet)
Definition: Packet.h:62
Definition: Opcodes.h:383
void WorldPackets::GuildFinder::LFGuildSetGuildPost::Read |
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overridevirtual |
Implements WorldPackets::Packet.
uint32 ReadBits(int32 bits)
Definition: ByteBuffer.h:204
std::string Comment
Definition: GuildFinderPackets.h:232
int32 Availability
Definition: GuildFinderPackets.h:227
int32 PlayStyle
Definition: GuildFinderPackets.h:228
int32 LevelRange
Definition: GuildFinderPackets.h:230
WorldPacket _worldPacket
Definition: Packet.h:43
std::string ReadString(uint32 length)
Definition: ByteBuffer.h:524
int32 ClassRoles
Definition: GuildFinderPackets.h:229
bool ReadBit()
Definition: ByteBuffer.h:186
bool Active
Definition: GuildFinderPackets.h:231
bool WorldPackets::GuildFinder::LFGuildSetGuildPost::Active = false |
int32 WorldPackets::GuildFinder::LFGuildSetGuildPost::Availability = 0 |
int32 WorldPackets::GuildFinder::LFGuildSetGuildPost::ClassRoles = 0 |
std::string WorldPackets::GuildFinder::LFGuildSetGuildPost::Comment |
int32 WorldPackets::GuildFinder::LFGuildSetGuildPost::LevelRange = 0 |
int32 WorldPackets::GuildFinder::LFGuildSetGuildPost::PlayStyle = 0 |
The documentation for this class was generated from the following files: