#include <InstancePackets.h>
WorldPackets::Instance::PendingRaidLock::PendingRaidLock |
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ServerPacket(OpcodeServer opcode, size_t initialSize=200, ConnectionType connection=CONNECTION_TYPE_DEFAULT)
Definition: Packet.h:49
Definition: Opcodes.h:1327
Implements WorldPackets::Packet.
bool Extending
Definition: InstancePackets.h:149
int32 TimeUntilLock
Definition: InstancePackets.h:147
void FlushBits()
Definition: ByteBuffer.h:150
WorldPacket _worldPacket
Definition: Packet.h:43
bool WriteBit(uint32 bit)
Definition: ByteBuffer.h:170
bool WarningOnly
Definition: InstancePackets.h:150
uint32 CompletedMask
Definition: InstancePackets.h:148
int32_t int32
Definition: g3dmath.h:167
uint32_t uint32
Definition: g3dmath.h:168
uint32 WorldPackets::Instance::PendingRaidLock::CompletedMask = 0 |
bool WorldPackets::Instance::PendingRaidLock::Extending = false |
int32 WorldPackets::Instance::PendingRaidLock::TimeUntilLock = 0 |
bool WorldPackets::Instance::PendingRaidLock::WarningOnly = false |
The documentation for this class was generated from the following files: