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UpdateFieldFlags.h
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1 /*
2  * Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
3  *
4  * This program is free software; you can redistribute it and/or modify it
5  * under the terms of the GNU General Public License as published by the
6  * Free Software Foundation; either version 2 of the License, or (at your
7  * option) any later version.
8  *
9  * This program is distributed in the hope that it will be useful, but WITHOUT
10  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11  * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
12  * more details.
13  *
14  * You should have received a copy of the GNU General Public License along
15  * with this program. If not, see <http://www.gnu.org/licenses/>.
16  */
17 
18 #ifndef _UPDATEFIELDFLAGS_H
19 #define _UPDATEFIELDFLAGS_H
20 
21 #include "UpdateFields.h"
22 #include "Define.h"
23 
25 {
26  UF_FLAG_NONE = 0x000,
27  UF_FLAG_PUBLIC = 0x001,
28  UF_FLAG_PRIVATE = 0x002,
29  UF_FLAG_OWNER = 0x004,
34  UF_FLAG_DYNAMIC = 0x080,
35  UF_FLAG_0x100 = 0x100,
36  UF_FLAG_URGENT = 0x200,
38 };
39 
52 
53 #endif // _UPDATEFIELDFLAGS_H
TC_GAME_API uint32 ItemUpdateFieldFlags[CONTAINER_END]
Definition: UpdateFieldFlags.cpp:20
Definition: UpdateFieldFlags.h:32
UpdatefieldFlags
Definition: UpdateFieldFlags.h:24
Definition: UpdateFieldFlags.h:28
TC_GAME_API uint32 ItemDynamicUpdateFieldFlags[CONTAINER_DYNAMIC_END]
Definition: UpdateFieldFlags.cpp:251
Definition: UpdateFields.h:364
Definition: UpdateFields.h:329
TC_GAME_API uint32 SceneObjectUpdateFieldFlags[SCENEOBJECT_END]
Definition: UpdateFieldFlags.cpp:4023
Definition: UpdateFieldFlags.h:27
Definition: UpdateFieldFlags.h:31
Definition: UpdateFields.h:345
TC_GAME_API uint32 ConversationUpdateFieldFlags[CONVERSATION_END]
Definition: UpdateFieldFlags.cpp:4046
TC_GAME_API uint32 DynamicObjectUpdateFieldFlags[DYNAMICOBJECT_END]
Definition: UpdateFieldFlags.cpp:3917
Definition: UpdateFields.h:396
Definition: UpdateFields.h:335
Definition: UpdateFields.h:300
Definition: UpdateFields.h:312
TC_GAME_API uint32 GameObjectUpdateFieldFlags[GAMEOBJECT_END]
Definition: UpdateFieldFlags.cpp:3875
TC_GAME_API uint32 GameObjectDynamicUpdateFieldFlags[GAMEOBJECT_DYNAMIC_END]
Definition: UpdateFieldFlags.cpp:3912
Definition: UpdateFieldFlags.h:34
uint32_t uint32
Definition: Define.h:150
Definition: UpdateFields.h:407
TC_GAME_API uint32 CorpseUpdateFieldFlags[CORPSE_END]
Definition: UpdateFieldFlags.cpp:3941
Definition: UpdateFieldFlags.h:33
Definition: UpdateFieldFlags.h:30
Definition: UpdateFields.h:414
TC_GAME_API uint32 ConversationDynamicUpdateFieldFlags[CONVERSATION_DYNAMIC_END]
Definition: UpdateFieldFlags.cpp:4063
Definition: UpdateFieldFlags.h:36
Definition: UpdateFieldFlags.h:35
Definition: UpdateFieldFlags.h:29
TC_GAME_API uint32 UnitDynamicUpdateFieldFlags[PLAYER_DYNAMIC_END]
Definition: UpdateFieldFlags.cpp:3862
#define TC_GAME_API
Definition: Define.h:134
Definition: UpdateFields.h:72
TC_GAME_API uint32 AreaTriggerUpdateFieldFlags[AREATRIGGER_END]
Definition: UpdateFieldFlags.cpp:3990
Definition: UpdateFieldFlags.h:26
TC_GAME_API uint32 UnitUpdateFieldFlags[PLAYER_END]
Definition: UpdateFieldFlags.cpp:257
Definition: UpdateFields.h:77
Definition: UpdateFieldFlags.h:37
Definition: UpdateFields.h:382