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UpdateFieldFlags.h File Reference
#include "UpdateFields.h"
#include "Define.h"
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Enumerations

enum  UpdatefieldFlags {
  UF_FLAG_NONE = 0x000, UF_FLAG_PUBLIC = 0x001, UF_FLAG_PRIVATE = 0x002, UF_FLAG_OWNER = 0x004,
  UF_FLAG_ITEM_OWNER = 0x008, UF_FLAG_SPECIAL_INFO = 0x010, UF_FLAG_PARTY_MEMBER = 0x020, UF_FLAG_UNIT_ALL = 0x040,
  UF_FLAG_DYNAMIC = 0x080, UF_FLAG_0x100 = 0x100, UF_FLAG_URGENT = 0x200, UF_FLAG_URGENT_SELF_ONLY = 0x400
}
 

Variables

TC_GAME_API uint32 ItemUpdateFieldFlags [CONTAINER_END]
 
TC_GAME_API uint32 ItemDynamicUpdateFieldFlags [CONTAINER_DYNAMIC_END]
 
TC_GAME_API uint32 UnitUpdateFieldFlags [PLAYER_END]
 
TC_GAME_API uint32 UnitDynamicUpdateFieldFlags [PLAYER_DYNAMIC_END]
 
TC_GAME_API uint32 GameObjectUpdateFieldFlags [GAMEOBJECT_END]
 
TC_GAME_API uint32 GameObjectDynamicUpdateFieldFlags [GAMEOBJECT_DYNAMIC_END]
 
TC_GAME_API uint32 DynamicObjectUpdateFieldFlags [DYNAMICOBJECT_END]
 
TC_GAME_API uint32 CorpseUpdateFieldFlags [CORPSE_END]
 
TC_GAME_API uint32 AreaTriggerUpdateFieldFlags [AREATRIGGER_END]
 
TC_GAME_API uint32 SceneObjectUpdateFieldFlags [SCENEOBJECT_END]
 
TC_GAME_API uint32 ConversationUpdateFieldFlags [CONVERSATION_END]
 
TC_GAME_API uint32 ConversationDynamicUpdateFieldFlags [CONVERSATION_DYNAMIC_END]
 

Enumeration Type Documentation

Enumerator
UF_FLAG_NONE 
UF_FLAG_PUBLIC 
UF_FLAG_PRIVATE 
UF_FLAG_OWNER 
UF_FLAG_ITEM_OWNER 
UF_FLAG_SPECIAL_INFO 
UF_FLAG_PARTY_MEMBER 
UF_FLAG_UNIT_ALL 
UF_FLAG_DYNAMIC 
UF_FLAG_0x100 
UF_FLAG_URGENT 
UF_FLAG_URGENT_SELF_ONLY 
25 {
26  UF_FLAG_NONE = 0x000,
27  UF_FLAG_PUBLIC = 0x001,
28  UF_FLAG_PRIVATE = 0x002,
29  UF_FLAG_OWNER = 0x004,
30  UF_FLAG_ITEM_OWNER = 0x008,
31  UF_FLAG_SPECIAL_INFO = 0x010,
32  UF_FLAG_PARTY_MEMBER = 0x020,
33  UF_FLAG_UNIT_ALL = 0x040,
34  UF_FLAG_DYNAMIC = 0x080,
35  UF_FLAG_0x100 = 0x100,
36  UF_FLAG_URGENT = 0x200,
38 };
Definition: UpdateFieldFlags.h:32
Definition: UpdateFieldFlags.h:28
Definition: UpdateFieldFlags.h:27
Definition: UpdateFieldFlags.h:31
Definition: UpdateFieldFlags.h:34
Definition: UpdateFieldFlags.h:33
Definition: UpdateFieldFlags.h:30
Definition: UpdateFieldFlags.h:36
Definition: UpdateFieldFlags.h:35
Definition: UpdateFieldFlags.h:29
Definition: UpdateFieldFlags.h:26
Definition: UpdateFieldFlags.h:37

Variable Documentation

TC_GAME_API uint32 AreaTriggerUpdateFieldFlags[AREATRIGGER_END]
TC_GAME_API uint32 ConversationDynamicUpdateFieldFlags[CONVERSATION_DYNAMIC_END]
TC_GAME_API uint32 ConversationUpdateFieldFlags[CONVERSATION_END]
TC_GAME_API uint32 CorpseUpdateFieldFlags[CORPSE_END]
TC_GAME_API uint32 DynamicObjectUpdateFieldFlags[DYNAMICOBJECT_END]
TC_GAME_API uint32 GameObjectDynamicUpdateFieldFlags[GAMEOBJECT_DYNAMIC_END]
TC_GAME_API uint32 GameObjectUpdateFieldFlags[GAMEOBJECT_END]
TC_GAME_API uint32 ItemDynamicUpdateFieldFlags[CONTAINER_DYNAMIC_END]
TC_GAME_API uint32 ItemUpdateFieldFlags[CONTAINER_END]
TC_GAME_API uint32 SceneObjectUpdateFieldFlags[SCENEOBJECT_END]
TC_GAME_API uint32 UnitDynamicUpdateFieldFlags[PLAYER_DYNAMIC_END]
TC_GAME_API uint32 UnitUpdateFieldFlags[PLAYER_END]