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instance_gundrak.cpp File Reference
#include "InstanceScript.h"
#include "Player.h"
#include "ScriptMgr.h"
#include "gundrak.h"
#include "EventMap.h"
+ Include dependency graph for instance_gundrak.cpp:

Classes

class  instance_gundrak
 
struct  instance_gundrak::instance_gundrak_InstanceMapScript
 
class  go_gundrak_altar
 

Functions

void AddSC_instance_gundrak ()
 

Variables

DoorData const doorData []
 
ObjectData const creatureData []
 
ObjectData const gameObjectData []
 
Position const EckSpawnPoint = { 1643.877930f, 936.278015f, 107.204948f, 0.668432f }
 

Function Documentation

void AddSC_instance_gundrak ( )
369 {
370  new instance_gundrak();
371  new go_gundrak_altar();
372 }
Definition: instance_gundrak.cpp:348
Definition: instance_gundrak.cpp:56

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Variable Documentation

ObjectData const creatureData[]
Initial value:
=
{
{ 0, 0 }
}
Definition: gundrak.h:30
Definition: gundrak.h:57
DoorData const doorData[]
Initial value:
=
{
{ 0, 0, DOOR_TYPE_ROOM }
}
Definition: gundrak.h:75
Definition: gundrak.h:33
Definition: InstanceScript.h:69
Definition: InstanceScript.h:68
Definition: gundrak.h:72
Definition: gundrak.h:73
Definition: gundrak.h:32
Definition: gundrak.h:31
Definition: gundrak.h:74
Definition: gundrak.h:76
Position const EckSpawnPoint = { 1643.877930f, 936.278015f, 107.204948f, 0.668432f }
ObjectData const gameObjectData[]
Initial value:
=
{
{ 0, 0 }
}
Definition: gundrak.h:67
Definition: gundrak.h:45
Definition: gundrak.h:68
Definition: gundrak.h:37
Definition: gundrak.h:78
Definition: gundrak.h:41
Definition: gundrak.h:43
Definition: gundrak.h:71
Definition: gundrak.h:36
Definition: gundrak.h:40
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Definition: gundrak.h:65
Definition: gundrak.h:38
Definition: gundrak.h:69
Definition: gundrak.h:77
Definition: gundrak.h:46
Definition: gundrak.h:70
Definition: gundrak.h:66