2362 const char* charGossipItem;
2379 charGossipItem =
"";
2389 player->SEND_GOSSIP_MENU(uiGossipText, creature->
GetGUID());
Definition: zone_borean_tundra.cpp:2206
bool IsVendor() const
Definition: Unit.h:1564
Definition: zone_borean_tundra.cpp:2204
Definition: zone_borean_tundra.cpp:2210
Definition: ScriptedGossip.h:71
Definition: ScriptedGossip.h:59
#define GOSSIP_TEXT_BROWSE_GOODS
Definition: ScriptedGossip.h:26
const char * GOSSIP_ITEM_SALTY_JOHN_THORPE
Definition: zone_borean_tundra.cpp:2224
Definition: zone_borean_tundra.cpp:2213
Definition: zone_borean_tundra.cpp:2212
Definition: zone_borean_tundra.cpp:2214
Definition: GossipDef.h:60
const char * GOSSIP_ITEM_GUARD_MITCHELLS
Definition: zone_borean_tundra.cpp:2223
uint32_t uint32
Definition: Define.h:150
Definition: zone_borean_tundra.cpp:2209
Definition: ScriptedGossip.h:73
ObjectGuid const & GetGUID() const
Definition: Object.h:105
Definition: GossipDef.h:59
Definition: QuestDef.h:113
uint32 GetEntry() const
Definition: Object.h:107
Definition: zone_borean_tundra.cpp:2208
const char * GOSSIP_ITEM_TOM_HEGGER
Definition: zone_borean_tundra.cpp:2222