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spell_item_ashbringer::spell_item_ashbringer_SpellScript Class Reference

Private Member Functions

 PrepareSpellScript (spell_item_ashbringer_SpellScript)
 
bool Load () override
 
void OnDummyEffect (SpellEffIndex effIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo constGetSpellInfo ()
 
SpellValue constGetSpellValue ()
 
SpellEffectInfo constGetEffectInfo (SpellEffIndex) const
 
WorldLocation constGetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
SpellEffectInfo constGetEffectInfo () const
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo constGetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const_GetScriptName () const
 
virtual bool Validate (SpellInfo const *)
 
virtual void Unload ()
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< EffectHandlerOnEffectSuccessfulDispel
 
HookList< HitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList
< ObjectAreaTargetSelectHandler
OnObjectAreaTargetSelect
 
HookList
< ObjectTargetSelectHandler
OnObjectTargetSelect
 
HookList
< DestinationTargetSelectHandler
OnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string constm_scriptName
 
uint32 m_scriptSpellId
 

Member Function Documentation

bool spell_item_ashbringer::spell_item_ashbringer_SpellScript::Load ( )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

1627  {
1628  return GetCaster()->GetTypeId() == TYPEID_PLAYER;
1629  }
TypeID GetTypeId() const
Definition: Object.h:113
Definition: ObjectGuid.h:33
Unit * GetCaster()
Definition: SpellScript.cpp:394

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void spell_item_ashbringer::spell_item_ashbringer_SpellScript::OnDummyEffect ( SpellEffIndex  effIndex)
inlineprivate
1632  {
1633  PreventHitDefaultEffect(effIndex);
1634 
1635  Player* player = GetCaster()->ToPlayer();
1638 
1639  // Ashbringers effect (spellID 28441) retriggers every 5 seconds, with a chance of making it say one of the above 12 sounds
1640  if (urand(0, 60) < 1)
1641  player->PlayDirectSound(sound_id, player);
1642  }
void PreventHitDefaultEffect(SpellEffIndex effIndex)
Definition: SpellScript.cpp:583
Definition: spell_item.cpp:1607
Definition: spell_item.cpp:1606
Definition: spell_item.cpp:1614
Definition: spell_item.cpp:1611
Definition: spell_item.cpp:1603
Definition: spell_item.cpp:1613
static First const & RAND(First const &first, Second const &second, Rest const &...rest)
Definition: CreatureAIImpl.h:30
Player * ToPlayer()
Definition: Object.h:191
Definition: spell_item.cpp:1610
uint32 urand(uint32 min, uint32 max)
Definition: Random.cpp:45
Definition: spell_item.cpp:1609
uint32_t uint32
Definition: Define.h:150
Definition: spell_item.cpp:1608
Definition: spell_item.cpp:1605
Definition: spell_item.cpp:1604
Definition: spell_item.cpp:1612
Unit * GetCaster()
Definition: SpellScript.cpp:394

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spell_item_ashbringer::spell_item_ashbringer_SpellScript::PrepareSpellScript ( spell_item_ashbringer_SpellScript  )
private
void spell_item_ashbringer::spell_item_ashbringer_SpellScript::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

1645  {
1647  }
void OnDummyEffect(SpellEffIndex effIndex)
Definition: spell_item.cpp:1631
Definition: SharedDefines.h:28
HookList< EffectHandler > OnEffectHit
Definition: SpellScript.h:294
#define SpellEffectFn(F, I, N)
Definition: SpellScript.h:297
Definition: SharedDefines.h:1013

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The documentation for this class was generated from the following file: