#include <ItemPackets.h>
WorldPackets::Item::InventoryChangeFailure::InventoryChangeFailure |
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ServerPacket(OpcodeServer opcode, size_t initialSize=200, ConnectionType connection=CONNECTION_TYPE_DEFAULT)
Definition: Packet.h:49
Definition: Opcodes.h:1145
Implements WorldPackets::Packet.
ObjectGuid SrcContainer
Definition: ItemPackets.h:248
int8_t int8
Definition: g3dmath.h:163
uint8 ContainerBSlot
Definition: ItemPackets.h:247
WorldPacket _worldPacket
Definition: Packet.h:43
int32 Level
Definition: ItemPackets.h:252
int8 BagResult
Definition: ItemPackets.h:246
int32 LimitCategory
Definition: ItemPackets.h:251
int32 SrcSlot
Definition: ItemPackets.h:250
uint8_t uint8
Definition: g3dmath.h:164
int32_t int32
Definition: g3dmath.h:167
ObjectGuid DstContainer
Definition: ItemPackets.h:249
uint8 WorldPackets::Item::InventoryChangeFailure::ContainerBSlot = 0 |
ObjectGuid WorldPackets::Item::InventoryChangeFailure::DstContainer |
ObjectGuid WorldPackets::Item::InventoryChangeFailure::Item[2] |
int32 WorldPackets::Item::InventoryChangeFailure::Level = 0 |
int32 WorldPackets::Item::InventoryChangeFailure::LimitCategory = 0 |
ObjectGuid WorldPackets::Item::InventoryChangeFailure::SrcContainer |
int32 WorldPackets::Item::InventoryChangeFailure::SrcSlot = 0 |
The documentation for this class was generated from the following files: