TrinityCore
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Classes | |
struct | DefaultTargetSelector |
struct | SpellTargetSelector |
struct | NonTankTargetSelector |
class | UnitAI |
class | PlayerAI |
class | SimpleCharmedAI |
Enumerations | |
enum | SelectAggroTarget { SELECT_TARGET_RANDOM = 0, SELECT_TARGET_TOPAGGRO, SELECT_TARGET_BOTTOMAGGRO, SELECT_TARGET_NEAREST, SELECT_TARGET_FARTHEST } |
enum SelectAggroTarget |