355 creature->
SetPosition(data->posX, data->posY, data->posZ, data->orientation);
Definition: icecrown_citadel.h:270
Definition: Creature.h:287
void DespawnOrUnsummon(uint32 msTimeToDespawn=0)
Definition: Creature.cpp:1774
Definition: pit_of_saron.h:88
uint32 GetRespawnDelay() const
Definition: Creature.h:637
CreatureData const * GetCreatureData() const
Definition: Creature.h:559
Definition: icecrown_citadel.h:266
Definition: icecrown_citadel.h:269
uint32 GetCorpseDelay() const
Definition: Creature.h:493
void SetPosition(float x, float y, float z, float o)
Definition: Creature.cpp:2537
Definition: icecrown_citadel.h:260
CreatureAI * AI() const
Definition: Creature.h:525
Definition: icecrown_citadel.h:257
void SetCorpseDelay(uint32 delay)
Definition: Creature.h:492
uint32_t uint32
Definition: Define.h:150
virtual void DoAction(int32)
Definition: UnitAI.h:138
Definition: icecrown_citadel.h:271
Definition: icecrown_citadel.h:259
Definition: icecrown_citadel.h:268
Definition: icecrown_citadel.cpp:272
void SetRespawnDelay(uint32 delay)
Definition: Creature.h:638
Definition: icecrown_citadel.h:258
uint32 GetOriginalEntry() const
Definition: Creature.h:699
Definition: icecrown_citadel.h:261