Definition: DBCEnums.h:404
Definition: spell_generic.cpp:178
Definition: SharedDefines.h:1040
void PreventDefaultAction()
Definition: SpellScript.cpp:971
arena_t NULL
Definition: jemalloc_internal.h:624
Unit * GetTarget() const
Definition: SpellScript.cpp:1151
int32_t int32
Definition: Define.h:146
uint32_t uint32
Definition: Define.h:150
SpellInfo const * GetSpellInfo() const
Definition: Unit.h:945
bool HasEffect(uint32 difficulty, SpellEffectName effect) const
Definition: SpellInfo.cpp:1169
Definition: SharedDefines.h:1020
uint32 GetDamage() const
Definition: Unit.h:949
Definition: spell_generic.cpp:179
int32_t int32
Definition: g3dmath.h:167
DamageInfo * GetDamageInfo() const
Definition: Unit.h:1003
void CastCustomSpell(Unit *victim, uint32 spellId, int32 const *bp0, int32 const *bp1, int32 const *bp2, bool triggered, Item *castItem=NULL, AuraEffect const *triggeredByAura=NULL, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:920